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A republic is a realm where the capital is a city holding. Republics can range in size from baronies to empires, and the great naval Republics are playable if the player has The Republic DLC. The great naval Republics are those republics of ducal rank or higher, with a coastal capital. The Republics use succession laws unavailable to normal realms, but can be vassals or lieges to regular counts, dukes etc.

Succession Laws[]

In each great naval Republic there are five patrician families, each with a unique baronial rank holding known as the palace. With The Republic DLC the patrician families are playable, even if their only holding is the family palace. The patrician families use the Agnatic Seniority succession law as used by feudal realms.

The great naval Republics use the Patrician Elective succession law. Elections are held upon the death of the head of the republic, and the next leader is determined from among the five heads of the patrician families - depending on age and prestige. They can also allot campaign funds to increase their chance of being elected.

It is impossible to have one great naval Republic as the vassal of another. Republics that are not great naval republics use the Open Elective succession law.

Venice event

A possible scenario for a a republic


The title afforded to the head of a republic depends on the rank and culture:

Baron Count Duke King Emperor
Muslim Wâli Wâli Wâli-Emir Wâli-Malik Grand Prince
Latin/Byzantine Mayor Lord Mayor Doge Serene Doge Grand Prince
Others Mayor Lord Mayor Grand Mayor Prince Mayor Grand Prince

Note religous title variants 'trump' cultural ones. For example, a republican 'duke' with Italian culture and Sunni religion will be known as a Wâli-Emir.  The titles of republican realms are as follows:

Barony County Duchy Kingdom Empire
All City Grand City Republic Most Serene Republic Principality

External Links[]





FeudocracyRepublicTheocracyHoly OrderMercenary Company