Patch 1.11 was released on the 13th August 2013.
Gameplay[]
- Added auto-invite function to plots
- Added auto stop plot functionality under intrigue tab.
- Added Siege leader trait
- Added so bastard dynasties are generated when the first bastard is born.
- Fixed so holy orders can use their special units in a defensive war where they are the primary defender.
- Fixed CTD occured when starting between 1184-1185
- Fixed Duke Dafydd II of Gwynedd invalid state in history files
- Slowed down fleet movement
- Increased movement time for armies onto or off fleets
Interface[]
- Added Favorite IP table to multiplayer menu
- Added an approve button for laws so you can change your mind later if you initially ignored the law.
- Fixed so you can see what characters has had a plot proposal sent to them.
- Now support to select ship-exclusive using ALT key.
Modding[]
- It's now possible to read additional data into existing landed titles in mods
- It's now possible to read additional data into existing religions in mods
- Added 'intermarry' parameter to religions, so you can specify if members tend to marry those of specific other religions
- Exported EXTRA_NR_OF_CHILDREN_FOR_PLAYERS to defines
- Fixed custom tooltip trigger and effect always returning true
- Exported ARMY_LOAD_UNLOAD_MOVE_COST to defines
Patches |
---|
1.01 • 1.02 • 1.03 • 1.03b • 1.04 • 1.04b • 1.04c • 1.05 • 1.05b • 1.05c • 1.05d • 1.05e • 1.05f • 1.05g • 1.06 • 1.06b • 1.07 • 1.07b • 1.08 • 1.09 • 1.091 • 1.092 • 1.10 • 1.101 • 1.102 • 1.103 • 1.11 • 1.111 • 2.0 • 2.0.1 • 2.0.2 • 2.0.3 • 2.0.4 |